Guide
Character Animation vs. General Animation Degrees
How a degree focused on character animation differs from a general animation degree, what each is likely to cover, and how to read program pages to tell them apart.
Updated October 14, 2026 · AnimationSchools.Net editorial team
Some degrees are titled simply "Animation". Others are titled "Character Animation", or place character work inside a longer name. The difference is usually one of focus rather than quality: a general degree spreads your time across several areas of the craft, and a character-focused one narrows it. This guide explains what that means and how to check.
What each label usually signals
A general animation degree is built to introduce a wide range of work: drawing, motion principles, storytelling, some combination of 2D, 3D, stop motion or compositing, and often a final film or project. DePaul's Animation BFA is an example of the broad structure: one degree with several named concentrations, including 3D Animation, Cinema, Game Art, Motion Graphics, Storyboarding and Character Design, and Visual Effects Animation. Norwich University of the Arts' BA Animation is another: students start with core animation and compositing and specialise in years two and three.
A character animation degree puts performance at the center: how a character thinks, moves and acts. CalArts describes its BFA in Character Animation as a four-year program covering traditional (2D) and CG animation, where year one centers on life drawing, color and design, storytelling and character animation, and year two adds dialogue, sound effects and music.
Neither label guarantees a specific curriculum. Use the module list to judge.
Three structures you will meet
- A dedicated degree in character animation. The degree title itself names the focus (CalArts is one example). Expect most of the degree to orbit performance, drawing and short films.
- A track or pathway inside a broader degree. The University of Central Florida offers Character Animation as a track within its Emerging Media BFA. The track is described as a two-year, full-time prescribed sequence, and entry depends on passing a portfolio review. The degree title is the broader one; the character focus belongs to the track.
- A concentration inside an animation degree. DePaul's Storyboarding and Character Design concentration is a related example, but note that it centers on storyboard and character design work, which is not the same as performance animation. Read the descriptions, not just the word "character".
If a program only offers one character module, it is a general or broader degree with relevant coursework, not a character animation degree.
What to compare
| Question | General degree | Character-focused degree |
|---|---|---|
| Typical early focus | Several fundamentals in parallel | Drawing, acting and performance |
| Breadth | Wider (e.g., compositing, other areas) | Narrower, deeper |
| Final output | Film, project or reel with varied content | Character-driven film or reel |
| Flexibility | Can change direction later | Less room to shift into unrelated areas |
This table describes tendencies, and individual programs depart from them. Always check the actual module list.
Admissions: portfolio matters in both
Both kinds of program are likely to ask for a portfolio. For character-focused programs, expect a stronger emphasis on observational drawing and figure work. CalArts lists a portfolio of representative work, an artist statement, a brief video introduction and a sketchbook video. UCF says a Character Animation portfolio review is required and held in the spring, and notes that some courses use nude models as reference. Norwich asks general animation applicants for a portfolio that can include finished and in-progress work. See admissions and portfolios for the cross-school picture.
Outcomes and roles
Roles named on program pages should be read as examples of the field, not as promises. UCF names animator, story artist, rigger, lighting artist and modeler as roles that its track prepares students for. The U.S. Bureau of Labor Statistics describes the broader occupation of special effects artists and animators and says specialization is common, including in characters, scenery or level design. It also says employers usually want a good portfolio and strong technical skills. Neither source says a particular degree leads to a particular job.
Choosing between them
- If you already know that performance and character work is what you want, a character-focused program can give more time on it.
- If you are unsure, a general program gives you room to find out. You can still build a character-focused reel in your later years, if the program lets you.
- If you want to work in both 2D and 3D, check the balance in each program's modules. The 2D vs. 3D guide explains how to do that.
- If a program lists character animation as an option, check that it runs regularly and who teaches it.
Browse the site's character animation and general animation pages, and see how to choose an animation degree for the wider framework. Requirements and curricula differ by school and by year, so confirm them on the official program pages.
What to look for in a final year
The last year shows what a program is for. CalArts says fourth-year students take the highest level of core classes and can tailor their curriculum, and that the program builds a professional-caliber portfolio throughout. Norwich says final-year students on its BA Animation produce a personal portfolio and an original animated film or showreel, and its assessment is entirely coursework-based with no exams. If the final project of a program does not match the work you want to show, such as a character-driven short, ask how much freedom students have to choose their own subject and how much supervision they receive.
Sources
- BFA in Character Animation — CalArts — accessed October 14, 2026
- Emerging Media (BFA), Character Animation Track — University of Central Florida — accessed October 14, 2026
- Animation (BFA) — DePaul University Catalog — accessed October 14, 2026
- BA (Hons) Animation — Norwich University of the Arts — accessed October 14, 2026
- Special Effects Artists and Animators — Occupational Outlook Handbook, U.S. Bureau of Labor Statistics — accessed October 14, 2026